November 14, 2008

Video Games and Gaming Social Networks



The numerous social networks that surround the Video Games and Gaming World are not only growing by leaps and bounds, but also attracting extremely loyal and tenacious fans. Mixing, melding, and forging the uber pwnage of video gamers and the interaction of a social networking togetherness you only get with an online cooperation formed into a web site.

Chat rooms and forums; in game chat and party groups; and guilds and clans design the social aspect of the online gaming industry. From the simplicity of the flash based games like Ogre Island, to the complex downloadable PC console games like World of Warcraft the online gaming world has come from a diverse beginning.

The earliest PC games of Solitaire, Backgammon, Pinball, and Hearts warped into a series of Doom style RPG’s. Most of this original game play was solitary. With the invention of Its Your Turn’s creative ingenuity, we began to take solitary turns together. One player at a time taking his or her play turn and sending email alerts to the other as the game progresses. Ultima Online was a major player in the MMORPG sector of social interaction in gaming. With the emergence of Blizzard Entertainment came the opportunity for gamers across the nation to connect and compete in mass PVP wars complete with a pre game chat feature. This feature allows you to socialize and chat with other players before actually entering game play to better know your opponents and allies. READ MORE @ OnlinePCGames.info


Ogre Island Dot Com

Dalton Haile aka Wyverex Google Me

1 comment:

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